![]() ![]() Of course this coordinate would have to be parsed for validity in terms of the paths you have loaded for your minions to travel on. It could be just an array of instructions, like or a valid coordinate that the minion must travel to. Paths are linear lines that entities of your game follow, so in a game like Lode Runner you'd have some extremely simple paths.įirstly, I suggest that you write some kind of Plan object that can be passed to any entity (except the player) in your entity buffer and can be executed accordingly. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |